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''Dragon Age: Inquisition'', the third main video game in BioWare's ''Dragon Age'' series, features a wide array of characters. The player fills the role of "the Inquisitor", leader of the re-established Thedosian "Inquisition", setting out to stop the demons that that have invaded the world of Thedas. The Inquisitor, whose race and gender is chosen by the player, can be accompanied by several "companions", or party members, who also join the Inquisition. Several characters, such as Morrigan and Leliana, return from previous games in the series, and two companions—Varric and Cassandra—both appeared in the second game (Varric being the only returning companion). Nine companions appear in all: Cassandra, Varric, Vivienne, Sera, Iron Bull, Solas, Blackwall, Dorian, and Cole. ==Concept and creation== The creation process for ''Inquisition''s characters each began with a concept artist, who was supplied with a very short blurb by the writers, rather than being written in advance. This was done in order to keep the concept artists from always having to "play catch-up" and make the process more collaborative.〔 For ''Inquisition'', they wanted the characters to be more recognizable, and BioWare stated they preferred "realistic" characters over "the embodiment of perfection".〔 In deciding the cast for their games, Mike Laidlaw commented that BioWare looks at its major themes, and uses the party members to help pose "high-level questions" to the player and allow them to humanise issues.〔 BioWare tries to create a party dynamic.〔 Mark Darrah, the game's executive producer, noted that generally they tried to balance the characters between the classes, genders, romance options, and other things.〔 Several characters from previous ''Dragon Age'' games return in ''Inquisition''. It was important that any returning characters made sense.〔 Darrah commented that they were unlikely to reuse any previous romance options as companions due to the "baggage" that comes with them, though they could appear in cameos. He gave one reason that a character might return is an incomplete arc, pointing to Isabela's return in ''Dragon Age II''.〔 The characters were made before deciding who the romance options will be, and how many options there are; this is in order to ensure the characters are built-up and "real" first.〔 The developers try to balanced making the romances nuanced while not spending too much time developing "essentially optional" content.〔 The romances in ''Inquisition'' tried to explore new ground rather than repeat narratives seen in earlier romances.〔 Unlike previous games, ''Inquisition'' is said to favour event-driven content over approval ratings.〔〔 Romances can vary between falling for heated rival or "fooling around with a friend", depending on the player's choices, in addition to the more traditional route of falling in love.〔〔 The sex scenes in ''Inquisition'' are intended to be more "mature and tasteful", with cinematic director Jonathan Perry noting that controversy wasn't just a matter of concern, but also a limit on budget and the expense of animation fidelity. The developers wanted to focus not on the sex itself, but rather on that it was "the culmination of spending a lot of time with a character and getting to know them".〔 Unlike the previous ''Dragon Age'' games, no DLC companion is planned for the game. Creative director Mike Laidlaw commented how due to the nature of their companions part of the DLC companion had to be on the disc, and some controversy was caused by players believing they were paying for companions they already owned.〔〔 ''Inquisition'' features nine companions in all.〔〔 To help cosplayers, fan-artists, and others, BioWare is releasing character reference kits that detail their costumes.〔〔 The first one released was Morrigan.〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Characters of Dragon Age: Inquisition」の詳細全文を読む スポンサード リンク
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